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Infectious Smile Private Server Features, Pricing, and Rules

An Infectious Smile private server costs 100 Robux and provides owner administrative commands for testing weapons, running custom rounds, and earning badges. Currency earned inside private servers does not transfer to public lobbies, making the server ideal for practice rather than coin grinding.

Infectious Smile Private Server Features, Pricing, and Rules

An Infectious Smile private server costs 100 Robux and provides owner administrative commands for testing weapons, running custom rounds, and earning badges. Currency earned inside private servers does not transfer to public lobbies, making the server ideal for practice rather than coin grinding.

Private Server Pricing and Currency Rules

Buying a private server in Infectious Smile requires a monthly payment of 100 Robux through the official game page created by laughablehaha. While private lobbies allow up to 35 players, the server functions under different economic rules than standard public matches.

Smile Coins collected inside a private server do not transfer to public servers. Testing in the game demonstrates that accumulating thousands of coins during private matches leaves public balances unchanged upon rejoining. Purchases made using coins inside a private session are also reverted or refunded when switching back to public matchmaking. A private server serves as a testing ground for map mechanics and combat tools rather than a resource farming method.

For general gameplay adjustments, the game description notes that server owners can run basic chat inputs:

  • :regen restores game structures and resets current map destruction.
  • :disaster triggers an environmental hazard event on demand.
  • :choosemap opens map selection without waiting for rotation timers.

Badge Hunting Utility

Private lobbies bypass the spawn campers and random interference that complicate badge hunting in public servers. Players can complete multiple game achievements rapidly by utilizing owner privileges.

The Obtained All Weapons In One Life badge requires holding eight items simultaneously: Ice Potion, Invisibility Potion, Hatchet, shotgun, Handgun, Knife, Bat, and Bottle. In standard games, collecting these requires searching scattered stage spawns. In a private server, using :give tools directly spawns every required item into the inventory, instantly completing the requirement for the all weapons badge. When using weapon spawn commands, the code name for the Ice Potion is typed as potion, Giant Potion is typed as giant, and the Invisibility Potion is typed as invisibility.

Completing the Porcupine badge requires surviving 50 knife stabs in a single round. Achieving this in public servers depends on finding a player equipped with the knife from the VIP pass or locating a dedicated knife map. In a private server, a friend can repeatedly strike a target player while health is maintained using regeneration or forcefield commands.

Administrative Controls and Building Tools

Private server owners gain access to a long catalog of moderation, cosmetic, and combat controls by opening the chat window. Entering CMDS displays a built-in sidebar listing operational server domains.

Owners can inspect mechanics by executing specialized private server commands:

  • :btools equips F3X building tools, allowing owners to move, build, and remove world geometry.
  • :lockserver and :unlockserver control server access to prevent unwanted players from joining.
  • :freecam and :unfreecam detach the camera from the character body to fly through walls.
  • :infect and :humanize instantly switch player states between Smiling and Human forms.
  • :fly allows owners on PC to glide by pressing the Alt key.
  • :speed and :jumppower alter character physics, moving beyond the default 16 run speed and 50 jump power.
  • :size scales avatars up or down, where 1 represents normal size, 2 doubles character scale, and 0.5 halves it.
  • :clearinventory empties all held tools from a single user or all players.

Certain commands in the system do not function as intended. Testing reveals that :admin, :unadmin, :ban, and :unban fail to execute or alter player permissions, meaning owner authority cannot be delegated cleanly to visitors. Setting boundary dimensions via :setbuildboundz or :setbuildboundc also encounters engine errors during custom rounds of build and survive.

Server Selection Decision Table

Server EnvironmentBest Used ForAssociated Cost or Limitation
Private ServerTesting weapon mechanics, badge completion, and custom commandsCosts 100 Robux monthly; zero Smile Coins carry over to public lobbies
Public ServerStandard PvP matchmaking, earning persistent Smile Coins, and shop spendingVulnerable to spawn camping and lacks control over map rotations
VIP Pass Server AccessSpawning with a Knife and receiving building block bonuses in survival modesCosts 225 Robux one time; does not grant server-wide admin commands